
Plus, there are a lot of other settings you can play with to get W3D customized to the way you like it. You have many default presets to choose from besides the default Wings3D such as Nendo, Mirai, Blender, 3DSMax, Maya, Motionbuilder, and SketchUp. Only difference for me from Blender is I cannot invert dolly as I can in Blender, so I have two different zoom mechanics going between the two apps. Three buttons Blender is probably different, so may yield different results. I use "Two Mouse Buttons" (two button trackball) "Blender" setting which is Alt + Left click for rotate (you do not need to hold down Alt once you initiate the command), Alt + Ctrl + Lt Clk for zoom/dolly, and Alt + Shift + Lt Clk for pan/track. Yes, RAMWolff, go into your preferences settings, camera settings, and you can change them there. It will be a while before I can utilize it, but for those who can now, have a great advantage.
#WINGS 3D INVERT MOUSE 64 BIT#
Won't work on my 32 bit laptop (as with Blender's GLSL), but it should work on my 64 bit (as does Blender's).Īnother thing I like about the new release is the new sub-d proxy multi-level preview for those who have a card with OpenCL. It will only work if you have shader model 2.0 or greater, I believe. I tried a 1.5.1 alpha snapshot earlier this year, but could not get it working on my rig (or with my card). This was something I have been looking forward to for a long time now. I haven't installed the 圆4 on my workbox yet since I am usually on this crappy x86 laptop, so I haven't tested the new OpenGL GLSL real-time normals/bump maps in view-space (something I wish DAZ would someday get around to implementing into Studio). Sides still remained n-gon, but is easily rectified with quick quadrangulation. Also, creating a grid plane yielded mirrored polys where usually it was always a single plane. Love a few of the new enhancements, especially the dynamic "auto"-change preview parameters for the primitives. I found no issues with either in my quick testing yesterday. Although 5.2 is slated as a dev build it is mostly fast bug fixes for the 5.1 release, and there was talk of it becoming the stable release soon. But, low and behold, there are two versions available, 1.5.1 and 1.5.2. I usually check at least once a month for the new version to finally drop, and somehow this fell through the cracks for me as well. I almost started one yesterday after I discovered the new update(s) as well, but I decided against it because there hasn't ever been a lot of interest for W3D here on these forums (and I'm a long time user of both).


Interesting that you started this thread, nobody1954.
